| fromIdentity() | honey::Transform_< Real > | inline |
| fromMatrix(const Matrix4 &mat) | honey::Transform_< Real > | inline |
| fromTrs(const Vec3 &trans, const Quat &rot=Quat::identity, const Vec3 &scale=Vec3::one, const Quat &skew=Quat::identity) | honey::Transform_< Real > | inline |
| getRot() const | honey::Transform_< Real > | inline |
| getScale() const | honey::Transform_< Real > | inline |
| getSkew() const | honey::Transform_< Real > | inline |
| getTrans() const | honey::Transform_< Real > | inline |
| getTrs(optional< Vec3 & > trans=optnull, optional< Quat & > rot=optnull, optional< Vec3 & > scale=optnull, optional< Quat & > skew=optnull) const | honey::Transform_< Real > | inline |
| hasRot() const | honey::Transform_< Real > | inline |
| hasScale() const | honey::Transform_< Real > | inline |
| hasSkew() const | honey::Transform_< Real > | inline |
| hasTrans() const | honey::Transform_< Real > | inline |
| hasUniformScale() const | honey::Transform_< Real > | inline |
| identity | honey::Transform_< Real > | static |
| inverse() const | honey::Transform_< Real > | |
| isIdentity() const | honey::Transform_< Real > | inline |
| Matrix4 typedef | honey::Transform_< Real > | protected |
| mulRotScale(const Vec3 &v) const | honey::Transform_< Real > | inline |
| onTmChange() | honey::Transform_< Real > | inlineprotectedvirtual |
| operator!=(const Transform_ &rhs) const | honey::Transform_< Real > | inline |
| operator*(const Transform_ &tm) const | honey::Transform_< Real > | |
| operator*(const Vec3 &v) const | honey::Transform_< Real > | inline |
| operator*(const Vec4 &v) const | honey::Transform_< Real > | inline |
| operator*(const Vec2 &v) const | honey::Transform_< Real > | inline |
| operator*=(const Transform_ &tm) | honey::Transform_< Real > | inline |
| operator<<(ostream &os, const Transform_ &tm) | honey::Transform_< Real > | friend |
| operator=(const Transform_ &rhs) | honey::Transform_< Real > | inline |
| operator==(const Transform_ &rhs) const | honey::Transform_< Real > | inline |
| preRotate(const Quat &q) | honey::Transform_< Real > | inline |
| preScale(const Vec3 &v, const Quat &skew=Quat::identity) | honey::Transform_< Real > | inline |
| preScale(Real f) | honey::Transform_< Real > | inline |
| preTranslate(const Vec3 &v) | honey::Transform_< Real > | inline |
| Quat typedef | honey::Transform_< Real > | protected |
| resetRot() | honey::Transform_< Real > | inline |
| resetScale() | honey::Transform_< Real > | inline |
| resetTrans() | honey::Transform_< Real > | inline |
| rotate(const Quat &q) | honey::Transform_< Real > | inline |
| scale(const Vec3 &v, const Quat &skew=Quat::identity) | honey::Transform_< Real > | inline |
| scale(Real f) | honey::Transform_< Real > | inline |
| setRot(const Quat &rot) | honey::Transform_< Real > | inline |
| setScale(const Vec3 &scale, const Quat &skew=Quat::identity) | honey::Transform_< Real > | inline |
| setScale(Real f) | honey::Transform_< Real > | inline |
| setTrans(const Vec3 &trans) | honey::Transform_< Real > | inline |
| Transform_() | honey::Transform_< Real > | inline |
| Transform_(const Vec3 &trans, const Quat &rot=Quat::identity, const Vec3 &scale=Vec3::one, const Quat &skew=Quat::identity) | honey::Transform_< Real > | inline |
| Transform_(const Matrix4 &mat) | honey::Transform_< Real > | inlineexplicit |
| translate(const Vec3 &v) | honey::Transform_< Real > | inline |
| Vec2 typedef | honey::Transform_< Real > | protected |
| Vec3 typedef | honey::Transform_< Real > | protected |
| Vec4 typedef | honey::Transform_< Real > | protected |
| ~Transform_() | honey::Transform_< Real > | inline |